Matrix Flow System
These unfathomable, purportedly living constructs are usually found underground near Shaxthal hives. Fully immobile by nature, they have very limited means of self-defense. Given their disproportionate size, they may be a hindrance when found in narrow underground passages.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit regenerates, which allows it to heal as though always stationed in a village.
Information
| Advances from: | |
| Advances to: | |
| Cost: | 20 |
| HP: | 35 |
| Movement: | 1 |
| XP: | 25 |
| Level: | 0 |
| Alignment: | chaotic |
| ID | Verlissh Matrix Flow System |
| Abilities: | regenerates |
Attacks (damage - count)
![]() | energy ray ranged | 6 - 1 cold | |
![]() | goo ranged | 5 - 2 pierce | slows |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
|---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 0% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | - | 0% |
![]() |
Cave | - | 0% |
![]() |
Coastal Reef | - | 0% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | - | 0% |
![]() |
Forest | - | 0% |
![]() |
Frozen | - | 0% |
![]() |
Hills | - | 0% |
![]() |
Mountains | - | 0% |
![]() |
Mushroom Grove | - | 0% |
![]() |
Sand | - | 0% |
![]() |
Shallow Water | - | 0% |
![]() |
Swamp | - | 0% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | - | 0% |






















